Dashiel Nemeth • Other Projects

2008

Detailed Terrain

Created the Detailed Terrain mod for Bethesda’s Elder Scrolls IV: Oblivion in cooperation with a graphics programmer. Detailed Terrain implements an improved terrain shader of my own design, along with enhanced assets, to produce composited terrain textures with visual quality superior to most production titles at minimal performance cost. It has been downloaded more than 12,000 times, and has received an average user rating of 9.90 based on more than 100 reviews.

2006 – 2007

The Complete Craftsman

Designed and created The Complete Craftsman, a scripting mod for Obsidian’s Neverwinter Nights 2. The Complete Craftsman expands the game’s crafting system to include more than 400 new recipes, as well as new customization features, scriptless item set creation, salvaging, and extensive support for content creators. It is a Hall of Fame mod at IGN’s Neverwinter Nights Vault, downloaded more than 30,000 times with an average rating of 9.68, based on 91 user reviews.

2003

Operation Anubis

Served as the overall project leader for the Operation Anubis modification project for DICE’s Battlefield 1942, a two-term student project at the University of Advancing Technology. Operation Anubis’ team of 18 students designed and implemented more than 40 new vehicles based on historical prototypes, and several new maps based on late World War II history. The beta version was released after six months of development.